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Massive new compilation released!

I’m very, very happy to be a part of “A Fistful of Coppers” – a compilation of more than 800 pages of best-selling D&D content from some of the best-known independent gaming writers.

There’s adventures, character options, DM’s tools, you name it! Literally dozens of hours of entertainment are in this compilation, each and every page of which is a highly-regarded best-seller.

The best part? It’s more than TWO THIRDS OFF the cover price if you bought each product individually.

 You can get your copy here.
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Just released! A guide to being a good player!

I just released a new thing: “I Want To Try! Tips on becoming a better player” is live now and shipping on the Guild.
 
There is tons of helpful information out there about how to be a better DM. Books, websites, blogs, Youtube video series, you name it. I’ve noticed, however, that there is precious little about how to be a better D&D player. This monograph seeks to address that lack, if only slightly, and in a more-than-slightly opinionated way.
 
It is based on more than 30 years of experience playing D&D and other tabletop roleplaying games, as well as observations about basic human nature and inspiration from such luminaries as Kenneth Hite, Robin Laws, Dawnforgedcast, Matthew Mercer, Geek & Sundry, Matt Colville, “DnD” and “RPG” on Reddit, con panels, and many more I can’t possibly remember.
 
This is the companion volume to my best-selling “You Can Try: Tips on becoming a better DM.”
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Tips for DMs – Passive skills?

The Skills section of Ability Scores portion of the PHB gives a rule for Passive Checks. This is usually only ever used with Perception; there’s even a special spot on every character sheet I’ve ever seen for passive Perception.

That doesn’t make a whole lot of sense to me. If Perception can have a passive score, why not Insight? Why not Nature?

Continue reading Tips for DMs – Passive skills?

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Spells from Kara-Tur JUST RELEASED!

I’ve been working on this for a while now, and I’m really excited about it.

One night weeks and weeks ago, I had just gone to bed, and on a goof pulled my original copy of AD&D’s Oriental Adventures to re-read for about the 10,923rd time.

Leaving aside the casual racism of the title (it was the early 1980s, and we’re talking about Gary Gygax, here), I discovered there’s a ton of great material in there begging to be converted to 5e. I started dreaming about stuff  from Oriental Adventures I could convert/create, test, and release on the DMs Guild.

Of course, I’m not the first to think of this. There’s a slew of really awesome Asian-flavored 5e products on the Guild, as I discovered the following morning. But what the hell, I thought. I didn’t see any specifically spell-related material, and little in direct conversion from the AD&D book, so I decided to go ahead with it.

(You should really do yourself a favor and go check out stuff like Marc Altfuldisch’s material. Dang.)

This is the first product I’ve made using NaturalCrit’s “The Homebrewery.” If you want to make stuff that’s visually very, very similar to WotC’s hardbacks, this is the way to go. It’s nowhere near as powerful as InDesign or even Word, but I think that’s one of its strengths — its simplicity means the learning curve is much more palatable.

Go check out Spells from Kara-Tur. If you need cool spells for your 5e game, you’ll have quite a few to pick from.