AD&D Module Conversion live on DMs Guild!

 I’ve been working on this for months. It’s finally finished! Adventure Pack 1 (I13) was an AD&D bundle of short modules. Many of us Olde Tymers have played through it. They’re pretty good, by and large, if a little dated and trope-y. I’d wanted to convert it since 5e came out, and when Stan Shinn …

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Musing on heraldry and the Forgotten Realms

Thanks to a post on the Candlekeep forums, I was briefly re-infected with the heraldry bug. The conversation was about Daggerford and the canonical armorial bearings of the dukes and duchesses thereof. This is as close as I can get: Argent, on a ford a dagger gules in bend point downwards.

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This is VICIOUS. I love it.

My players don’t read my blog, so I can share this with you: http://2orcswalkintoabar.blogspot.com/2015/09/steal-this-deathgate-puzzle-room.html I cannot wait to throw this at one of my tables. It’s brilliant.

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Thanks for all the feedback!

I’ve been getting some great feedback recently, and I wanted to thank you, dear readers, for that. Without it, we creators exist in a vacuum, just kind of throwing things at the wall to see what sticks. With it, we can create stuff to meet your specific needs. That’s a win-win. In other news, I …

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Critical Fumbles. And why they suck.

A post on the Facebook “D&D DMs Only” group worries me.  You can click to go over there and see it for yourself, but you might have to be a member. I dunno. Anyway, here’s the post: Your player has just rolled a dreaded ‘1’. A fumble has occurred, what is your go-to story line? …

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A bit of a rant.

I read (or at least glance through) the ENWorld 5e forums every morning. Often there are neat ideas being kicked around, and I can either contribute or let them germinate in my own imagination, see if I can’t come up with a different approach to an interesting idea. Sometimes, however, the noise-to-signal ratio is too …

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Sandboxing is HARD

The first thing I wrote for DMs Guild was a stream-of-consciousness brain dump of DM-centric advice and trivia. It must not suck too badly, because it became a Copper Best Seller. (You can find it here, if you’re interested.) Periodically I get correspondence from that. Some of it has to do with clarification. Some is just …

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Spell cards are AWESOME.

Whether you play or DM, the most annoying thing in the game is flipping through a book to determine the effect of a particular spell. Never mind flipping back and forth when trying to figure out which to cast, comparing and contrasting. When I’m behind the screen, I get really annoyed when a player keeps flipping …

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TeamDontWanna…

…needs to see this every morning. [trundles off to work on a new adventure]

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The DM’s Guild and me

Most everything I write I write for the world’s greatest role-playing game: Dungeons & Dragons. Here’s why.

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